French Move First
Orders – Engage
Command Points – 4
Winning the cavalry melee has given Poniatowski an initial advantage.
Poor command dice robs him of the opportunity to exploit it.
There is now no danger from enemy cavalry, so his leading infantry brigade forms column of attack and prepares to advance on Salzwedel.
His artillery move forward and unlimber to pin the enemy whilst the remainder of the corps deploys ready to advance.
Prussians Move Second
Orders – Engage
Command Points – 5
Bulow must regain the initiative before the enemy cavalry move forward to pin his infantry.
He orders his leading infantry brigade forward and then into the town.
His second brigade moves to the right to take up position between the town and his artillery.
His Shaken cavalry must test morale.
They fail to rally, but are fortunate not to rout.
Rule Note
Both sides can have multiple moves providing that there is no enemy nearer than 16”. This is how the leading Prussian infantry could move forward and enter the town.
The Shaken Prussian cavalry rolled a 6 on 1xD6. They added plus 1 for being in the town. However they lost 1 for no supports, 1 for no general within command range, 2 for casualties and 2 for being Shaken. This left them with Plus 1. If they had lost one more point they would have Routed.
Full details on testing Morale can be found in Rule 17
No comments:
Post a Comment